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Script creation utility for Maniac Mansion Virtual Machine  
 

ScummVM SubprojectsScummVM Subprojects

 

The ScummVM team occasionally works on various subprojects, separate from the main ScummVM program. These projects are generally reasonably stagnant and not given a high priority. Regardless, this page is here to inform you of them, in the vague hope of attracting more developers to help maintain these side-programs.

Please do not ask where you can obtain binaries of these programs. Currently both subprojects are still in a state only suitable for developers... so if you can't compile the code yourself, then these are not really ready for you.



ScummEx (svn subtree 'scummex')
 

ScummEx is a multi-platform SCUMM resource browser, viewer and extractor using the wxWindows toolkit.

Development on this project is currently stalled. The code-base needs quite some cleanup, and viewers for many resource types still need adding to the code. Patches and volunteers are very welcome...

You can try compile engine for Windows:

Windows Daily Snapshot (build from Subversion trunk, 2033K Win32 .exe file, last update: January 18, 2006, 11:54 am)

 

Residual (svn subtree 'residual')
 

Residual is a LUA-powered 3D GRIME clone, designed to run the game Grim Fandango. Why 'Residual'? Because this engine covers games that the main ScummVM application will not support due to their 3D nature. Also, GRIME is a residue. Yes, we know, it's a bad word pun.

Residual's core is in a fairly decent state, however it is not in full-time development and as such is progressing slowly.

You can try compiled engine for:

Windows (build from Subversion trunk, 680K Win32 .exe file, last update: October 16, 2008, 12:02 pm)

Mac OS X Intel (build from Subversion trunk, 505K dmg file, last update: October 16, 2008, 1:29 pm)

Debian Etch i386 (build from Subversion trunk, 297K deb file, last update: October 16, 2008, 12:33 pm)

Ubuntu Hardy i386 (build from Subversion trunk, 291K deb file, last update: October 16, 2008, 6:14 pm)

     
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