Was ist ScummVM?

ScummVM ist ein Programm, welches Ihnen ermöglicht, zahlreiche Adventures und RPGs auszuführen, vorausgesetzt, Sie sind im Besitz der passenden Spieldateien. ScummVM ersetzt dabei die ausführbaren Programmdateien, die ursprünglich mit dem Spiel mitgeliefert wurden. Dadurch können diese Spiele auf Systemen gespielt werden, für welche sie nie entwickelt wurden! ScummVM ist eine komplette Re-Implementierung der Programm-Dateien und kein Emulator.

ScummVM unterstützt eine umfangreiche Bibliothek von über 325 Adventure-Spielen - darunter viele Klassiker legendärer Studios wie LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. und Westwood Studios. Neben bahnbrechenden Titeln wie der Monkey Island-Serie, Baphomets Fluch, Myst, Blade Runner und unzähligen weiteren Spielen werden Sie auch einige wirklich merkwürdige Abenteuer und versteckte Schätze entdecken.

Sie finden eine komplette Liste mit allen Informationen darüber, welche Spiele unterstützt werden auf der Kompatibilitätsseite. Da ScummVM laufend verbessert wird, lohnt es sich, häufiger vorbeizuschauen. Zu den Systemen, auf welchen Sie diese Spiele spielen können, gehören Windows, Linux, macOS, iOS, Android, PS Vita, Switch, Dreamcast, AmigaOS, Atari/FreeMiNT, RISC OS, Haiku, PSP, PS3, Maemo, GCW Zero und viele mehr...

Unser Forum und unser Discord-Server sind offen für Kommentare und Vorschläge. Bitte lesen Sie unsere häufig gestellten Fragen (FAQ), bevor Sie einen Eintrag dort verfassen.

Sie können das Projekt unterstützen, indem Sie Ihrer Begeisterung in Form einer Spende über PayPal Ausdruck verleihen. Wir würden uns jedoch noch wesentlich mehr darüber freuen, wenn Sie etwas Programmcode beisteuern könnten.

Aktuelle Nachrichten
17.06.2026: ScummVM on track for striped patience
geschrieben von zidane

ScummVM has officially wrapped up on Gamos’s Windows proprietary game engine. The engine originally powered Pilot Brothers 1 & 2, launching the iconic adventure series before it later transitioned to qdEngine and NGI tech. The engine was also widely used to build a wave of office time-killer games.

This engine adds support for 7 games:

  • Patience
  • Flip-Flop
  • NetWalk
  • Pilot Brothers: On the Track of Striped Elephant
  • Pilot Brothers: The Case of Serial Maniac
  • Vitamin
  • WildSnake

So, if you would like to remember the past and spend some time with two eccentric detectives, Chief and Colleague, or kill some time with Solitaire-style games, you need the latest daily development build and the game’s required data files. As always, if you encounter any irregularities or oddities, please submit those to our bug tracker.

14.06.2026: Alfred Pelrock joins ScummVM
geschrieben von kelmer

Good news for adventure game fans: Alfred Pelrock is now supported in ScummVM!

Originally released in 1996, Alfred Pelrock is a humorous point-and-click adventure featuring cartoon-style graphics, quirky puzzles, and an irreverent sense of humor. After dreaming of an Egyptian princess imprisoned in the distant past, Alfred embarks on a time-travelling adventure to Ancient Egypt to rescue her, encountering bizarre situations and eccentric characters along the way.

While the game is packed with comedy and satire, players should be aware that it also includes mildly suggestive themes and occasional adult-oriented humor typical of its era. It is also worth noting that the game was released exclusively in Spanish and has no official translations.

As always, if you own an original copy of the game and speak Spanish, grab the latest daily development build, add the game’s required data files and enjoy. We also welcome bug reports. and feedback from players to help improve compatibility and preserve this quirky piece of adventure gaming history.

13.06.2026: The Cartoon Carnival opens its gates!
geschrieben von Bosca

Come one, come all! Hanna-Barbera's Cartoon Carnival is now ready for public testing in ScummVM.

Originally developed and released for Philips CD-i in 1993 by Funhouse Design and then ported to Windows and Macintosh in 1995, Cartoon Carnival brings together a cast of familiar Hanna-Barbera characters in a collection of short arcade-style minigames. Scooby-Doo, Fred Flintstone, George Jetson, Top Cat and friends each get their turn in different challenges, ranging from mazes and pattern matching games to balloon catching and trivia quizzes.

Rather than a traditional adventure game, this is a colorful piece of mid-90’s multimedia entertainment, full of animation, voices and music. It is also one of those licensed titles that can easily slip through the cracks, so we are especially happy to help keep it playable on modern systems.

At this time, only the Windows and Macintosh versions are supported. The original CD-i version is not supported.

To test the game, you will need the latest daily development build and either an original copy of the Windows or Macintosh release, or its demo (which we were only able to source in Italian). Please check the wiki page for the required data files.

As usual, please report any issues to our bug tracker, including the version you tested, your platform, and any useful screenshots or save files.

Step right up, pick a game, and help us make sure this carnival runs properly!

12.06.2026: A darker shade of Grey: Noctropolis is Ready for Testing!
geschrieben von mduggan

Tired of running a mundane bookstore and ready to dive into the gritty, neon-drenched pages of a comic book? Get your trench coat ready, because Flashpoint Productions’ 1994 dark adventure, Noctropolis is now ready for public testing!

In this interactive comic brought to life you play as Peter Grey, a lonely bookstore owner pulled into a dystopian superhero world where the sun never shines. With the legendary hero Darksheer retired, it is up to you to take on his role, solve the puzzles, and save the city from a cast of villains doing the bidding of a mysterious force.

To help us test, you will need your copy of the game data files and a recent daily development build of ScummVM.

Support has been added for both the original DOS release (including demos) and the Nightdive Studios digital re-release, which is available from GOG or Steam.

As you patrol the dangerous streets, please report any issues you find on our bug tracker.

The city needs a hero – will you answer the call? Happy crime-fighting!

03.05.2026: 5 Million Lines of Code. 5 Million Stories.
geschrieben von felsqualle

A couple of weeks ago, we silently crossed an important milestone for the ScummVM project; a milestone we are very proud of.

According to repository analysis performed by Open Hub, ScummVM’s code base now contains more than 5 Million Lines of Code, crafted by more than 900 contributors over almost 25 years.

Dear contributors, on behalf of the entire ScummVM community: Thousands of people are using your code every day, reliving their childhood memories or exploring stories they have yet to discover.

Your passion and endurance are what makes this possible. You are not only writing history, you are preserving it.

Thank you!