Was ist ScummVM?

ScummVM ist ein Programm, welches Ihnen ermöglicht, zahlreiche Adventures und RPGs auszuführen, vorausgesetzt, Sie sind im Besitz der passenden Spieldateien. ScummVM ersetzt dabei die ausführbaren Programmdateien, die ursprünglich mit dem Spiel mitgeliefert wurden. Dadurch können diese Spiele auf Systemen gespielt werden, für welche sie nie entwickelt wurden! ScummVM ist eine komplette Re-Implementierung der Programm-Dateien und kein Emulator.

ScummVM unterstützt eine umfangreiche Bibliothek von über 325 Adventure-Spielen - darunter viele Klassiker legendärer Studios wie LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. und Westwood Studios. Neben bahnbrechenden Titeln wie der Monkey Island-Serie, Baphomets Fluch, Myst, Blade Runner und unzähligen weiteren Spielen werden Sie auch einige wirklich merkwürdige Abenteuer und versteckte Schätze entdecken.

Sie finden eine komplette Liste mit allen Informationen darüber, welche Spiele unterstützt werden auf der Kompatibilitätsseite. Da ScummVM laufend verbessert wird, lohnt es sich, häufiger vorbeizuschauen. Zu den Systemen, auf welchen Sie diese Spiele spielen können, gehören Windows, Linux, macOS, iOS, Android, PS Vita, Switch, Dreamcast, AmigaOS, Atari/FreeMiNT, RISC OS, Haiku, PSP, PS3, Maemo, GCW Zero und viele mehr...

Unser Forum und unser Discord-Server sind offen für Kommentare und Vorschläge. Bitte lesen Sie unsere häufig gestellten Fragen (FAQ), bevor Sie einen Eintrag dort verfassen.

Sie können das Projekt unterstützen, indem Sie Ihrer Begeisterung in Form einer Spende über PayPal Ausdruck verleihen. Wir würden uns jedoch noch wesentlich mehr darüber freuen, wenn Sie etwas Programmcode beisteuern könnten.

Aktuelle Nachrichten
07.09.2023: Androids get a companion. iOS port public testing
geschrieben von sev, lman

The day has come. We are super happy to announce public beta testing for the iOS port of ScummVM in the store. Yes, you read it right! Since Lars Sundström, aka lman, joined our team as the iOS porter, we have made significant progress. Thus, you no longer need to compile ScummVM yourself in order to add it to your iOS or iPadOS device.

If you want to help by testing this version, just follow this Testflight link and enroll yourself in the test program. This may require installing Apple’s Testflight app. You can find instructions on how to install games and how to play them on our documentation portal.

We truly appreciate your feedback. You can share your thoughts with the Testflight feedback feature, where you can attach screenshots and post detailed descriptions. Alternatively, you can use our bugtracker, e-mail us at ios@scummvm.org, or post on our Discord Server. Your help will let us eventually add ScummVM to the App Store.

05.09.2023: Syberia games become more accessible
geschrieben von sev

Following our announcement about affiliation with ZOOM-Platform, we would like to give a note that they have just started to offer the Macintosh versions of Syberia 1 and Syberia 2 bundled with ScummVM.

This is important because ScummVM currently supports only the Macintosh versions of these games. These versions were produced by Tetraedge and are built on a completely different engine than the original Windows versions; basically, they are reimplementations, not ports. Now, thanks to the folks from ZOOM-Platform, you can easily obtain these game variants.

29.08.2023: ScummVM announces affiliate program with ZOOM-Platform.com
geschrieben von sev

We are pleased to announce an affiliate partnership with ZOOM-Platform, a supplier of DRM-free games. If you use a link from this website (or from our Wiki), the ScummVM project will receive a small amount of money to be used for web hosting and other expenses.

Any purchases from ZOOM-Platform qualify, but we especially encourage you to check out games supported by ScummVM, such as the Syberia 1, 2, Galador, Obsidian as well as 18 titles from the Living Books series. In total, we counted 25 games supported by ScummVM, and this list is growing.

We will keep an up-to-date list of the games available from this platform on our Wiki and have added an affiliate link on the sidebar here.

31.07.2023: ScummVM 2.7.1: "Stan's previously broken swords" sees the light
geschrieben von sev

A little while has passed since the release of 2.7.0, and we are now excited to present you with the bugfix release 2.7.1.

We have included a significant amount of fixes and small improvements, in particular:

  • Added ScummVM Log file viewer, so you can easily report the problems on platforms with limited file access, e.g. Android, iOS or even modern Windows.
  • Fixed the shader-based scaler loading on some platforms.
  • Added multiple improvements to AGI, AGS, Cryomni3D and 12 more engines.

We also improved the detection of Broken Sword 1 & Broken Sword 2, so more original versions get properly detected. Thank you to those who submitted bug reports about this, and if you still locate a version that is not recognised, please report it to us (beware that the frankenstein versions that are floating around the internet will not be accepted, only those copied from the original media).

For the full and comprehensive list of notable changes, please refer to the Release Notes.

If you are as excited about the release as we are, you can share our joy by downloading it from our downloads page. If you are using Windows, macOS, or either of the Ubuntu Snap or Flatpack packages, the autoupdater will pick up the ScummVM 2.7.1 release automatically. For our Android app users, the update will be available on the Play Store.

Thank you very much for your continued support. Enjoy!

17.07.2023: A New World of Discoveries
geschrieben von sdelamarre

Adibou, the first game in the beloved children's series, is now ready for public testing!

Also known as Adi Jr.'s World of Discoveries, this 1991 Coktel Vision title began the educational Adibou collection aimed at children of age 4 to 7 years.

Many of the iconic activities and mechanisms of the series were already part of this first opus: planting flowers, playing the game Breakout, and being rewarded with sweets upon completing Read/Count exercises. And of course, this was Adibou's first appearance! Although the floppy release has him speak the same strange gibberish as heard in the Goblins series, he is still the patient and funny learning partner that he's remembered for being in later games.

ScummVM supports all of the game's releases, from the initial 16-color floppy ones to later 1994 CD versions with richer graphics and sound effects. So dig out your dusty Adibou disks, get a ScummVM daily development build, and start collecting sweets while completing math and reading exercises! Please also contact us if you own a version ScummVM is not yet aware of, and report to the issue tracker any problem you may encounter.


As much as ScummVM aims to replicate the original gaming experience, there is one feature we are unfortunately unable to support. When hardworking children complete their virtual sweets collection, a message invites them to mail a floppy disk with their savegame to Coktel Vision, who would send them a parcel containing Coktel goodies and actual sweets! So if you are introducing children to Adibou through ScummVM, be prepared to go to the nearest shop and buy some candy for when they finish the game!