We've received a number of e-mails lately asking if any work is happening on ScummVM. We would like to reassure people that do -not- follow CVS that yes, a lot of work is happening.
We are currently gearing up for the release of 0.4.0, which should be happening within a few weeks. I'd like to ask people who feel like living dangerously to try out CVS and Daily Builds, and let us know of any problems we should be aware of. In the 'Documentation' section on the left, you will see a 'ScummVM 0.4.0 Checklist'. Games that have been tested without any problems are marked there - please test the games that are not marked tested and let us know your results on the Forum (Update: That's the General forum). Remember to include the date you downloaded the build you completed the game with.
At the moment we are focusing on earlier EGA games (Maniac Mansion, Zak McKracken, LoomEGA, Indy3EGA), although Beneath a Steel Sky support is progressing at a slow but steady pace. Somebody also recently donated a Playstation 2 modchip to the team, so expect a native PS2 port as soon as Ender has it installed (ScummVM already runs fine under Playstation2 Linux).
A reminder to those that are interested in our latest progress, you can always sign up to the cvs-logs mailing list. Click the 'Project Home' link on the left, and browse to the 'Lists' page. This list will receive an e-mail every time there is a new change to the source-code, so be warned it can be rather technical and high-traffic. As an alternative you can just play with CVS Checkouts or Daily Builds and discover anything new yourself :)