რა არის ScummVM?

ScummVM is a program which allows you to run certain classic graphical adventure and role-playing games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! ScummVM is a complete rewrite of these games' executables and is not an emulator.

ScummVM supports an extensive library of over 325 adventure games, including classic titles from iconic studios such as LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood Studios. Alongside groundbreaking games like the Monkey Island series, Broken Sword, Myst, Blade Runner and numerous well-known titles, you can experience truly obscure adventures and discover hidden gems.

You can find a full list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often. Among the systems on which you can play those games are Windows, Linux, macOS, iOS, Android, PS Vita, Switch, Dreamcast, AmigaOS, Atari/FreeMiNT, RISC OS, Haiku, PSP, PS3, Maemo, GCW Zero and many more...

ჩვენი ფორუმი და დისკორდის სერვერი ღიაა კომენტარებისა და რჩევებისთვის. დაპოსტვამდე დაიკითხეთ ჩვენი ხდკ.

You may support the project by expressing your excitement in the form of a donation via PayPal although we value code contributions considerably more.

უკანასკნელი ცვლილებები
11 ოქტ. 2026: ScummVM 2026.4.0 "Never-slop" is released on the 25th anniversary
ავტორი sev

It is hard to believe, but a quarter-century and a couple of days ago, the ScummVM Project saw its first public commit by Ludvig Strigeus aka ludde.

So many things have changed, and we continue to follow our new release cadence. Without further ado, let's discuss what is coming with the 2026.4.0 release.

First of all, we have a huge number of newly added and enhanced engines:

Newly Supported Games:

  • Mortadelo y Filemón: Una Aventura de Cine Edición Original
  • Mortadelo y Filemón: Dos vaqueros chapuceros
  • Mortadelo y Filemón: Terror, Espanto y Pavor
  • Mortadelo y Filemón: La Sexta Secta
  • Mortadelo y Filemón: Operación Moscú
  • Mortadelo y Filemón: El Escarabajo de Cleopatra
  • Mortadelo y Filemón: La Banda de Corvino
  • Mortadelo y Filemón: Balones y Patadones
  • Mortadelo y Filemón: Mamelucos a la Romana
  • Dracula: Resurrection
  • Dracula 2: The Last Sanctuary
  • Amerzone: The Explorer's Legacy
  • The Cameron Files: The Secret at Loch Ness
  • The Messenger / Louvre: The Final Curse
  • Nancy Drew: The Secret of Shadow Ranch
  • Nancy Drew: Curse of Blackmoor Manor
  • Nancy Drew: Secret of the Old Clock
  • Nancy Drew: Last Train to Blue Moon Canyon
  • Nancy Drew: Danger by Design
  • Nancy Drew: The Creature of Kapu Cave
  • Chamber of the Sci-Mutant Priestess
  • Star Wars: Rebel Assault
  • Star Wars: Rebel Assault II: The Hidden Empire
  • Dragonsphere
  • Return of the Phantom
  • Once Upon a Forest
  • Alpha Polaris
  • Art of Murder: FBI Confidential
  • Barrow Hill - The Dark Path
  • Dark Fall: Lost Souls
  • Devil In The Capital
  • Dirty Split
  • Face Noir
  • Ghost in the Sheet
  • Hamlet
  • The Lost Crown - A Ghost-Hunting Adventure
  • Murder In Tehran's Alleys 2016
  • Murder In Tehran's Alleys 1933
  • Reversion series
  • Rhiannon: Curse of the Four Branches
  • Shadows on the Vatican series
  • other Wintermute engine games, over 140 titles
  • Der Schatz im Silbersee (Treasure of the Silver Lake)
  • The Fool's Errand
  • Harvester
  • Lord Avalot d'Argent
  • Dungeon Master
  • Eagle Eye Mysteries
  • Eagle Eye Mysteries in London

If I count correctly, there are 194 newly supported games and 12 new engines!

General enhancements

We made some improvements to our Event Recorder, sped up sound mixing by using a faster OPL3 AdLib sound chip emulator, and added support for yet another installer type, so it is easier to run the games without the requirement of running their original installer.

Engine bugfixes and improvements

Seventeen engines were enhanced and improved. Sanitarium got walking sounds fixed; Another World now has better compatibility with big-endian systems; the GLK engine got support for some ZX Spectrum games. We finally completed the Hopkins engine by implementing its shooter mini-game (based on a small engine similar to Wolfenstein 3D). Kyra engine got automap in EOB games, and Korean fan translations of Legend of Kyrandia are now supported. A long-standing bug with pathfinding in Lure of the Tempress has been fixed. Also, we fixed a handful of bugs in Riddle of Master Lu; it makes it not an easy task, since all the game logic is hardcoded and not in scripts. Might and Magic got several facelifts, crash fixes, and small QoL improvements. Nancy engine is on the roll, and we fixed bugs in already supported games, on top of six announced in this release. Even the SCUMM engine got its C64 and early Windows HE titles compatibility improved. We added MT-32 support to the TsAGE engine, and fixed deadlocks in the V-Cruise engine games.

Port improvements

Atari port got optional integration with the nFM sound library.

The complete and comprehensive changelog can be found in the release notes.

The port builds will follow shortly; for now, you can enjoy the Windows, macOS (including PPC!), Dreamcast, Haiku and OpenDingux releases.

8 ოქტ. 2026: Chaos awaits in the depths
ავტორი mohit

DM screenshot

The ScummVM Team is pleased to announce that Dungeon Master, the landmark 1987 first-person dungeon crawler by FTL Games, is ready for public testing!

As the spirit of Theron, the Grey Lord's apprentice, resurrect up to four champions from the mirrors in the Hall of Champions and guide them through the dungeon in real time to recover the Firestaff and defeat Lord Chaos.

Released in 1987, Dungeon Master was FTL Games' breakthrough title and one of the most influential releases of its decade, credited with defining the first-person dungeon-crawler genre and inspiring a generation of imitators across home computer platforms.

Dungeon Master broke new ground with real-time combat and an innovative rune-based spell-casting system, letting players combine runes to craft their own spells — features that set it apart from the turn-based crawlers that came before it.

For this testing period, ScummVM supports the Amiga release (version 2.0, English) and the DOS release (version 3.4, USA edition, English) of Dungeon Master.

To join the test, grab a recent daily development build, add your game directory to ScummVM, and play through the dungeon. Please report any problems you encounter on our issue tracker.

The Grey Lord needs you! Resurrect four champions from their mirrors, brave the depths of the dungeon, seize the firestaff, and bring Lord Chaos to his knees — or abandon it all and walk away. The choice is yours. Are you ready to descend?

6 ოქტ. 2026: A less-than-heroic Lord
ავტორი mohit

Avalanche screenshot

The ScummVM Team is pleased to announce that Lord Avalot d'Argent, the quirky 1994 comedic adventure by Thorsoft of Letchworth, is ready for public testing!

The year is 1179. When Baron Michel de Lustie is denied the princess's hand in marriage, he kidnaps her for a steep 50-pence ransom. With England’s finest knight conveniently away on vacation, the desperate king turns to you: the reluctant and decidedly less-than-heroic Lord Avalot d'Argent. It is up to you to set off across Britain, solve odd puzzles, outwit strange characters, and somehow bring the princess back.

Inspired by early Sierra classics like King's Quest, the game blends animated graphical exploration with a traditional text parser and convenient mouse menus.

For this testing period, ScummVM supports the original DOS release, powered by the Avalanche engine.

To join the test, grab a recent daily development build, add your game directory to ScummVM, and set out on the quest. Please report any problems you encounter on our issue tracker.

England's champion is on holiday, the princess has been kidnapped, and Avalot has somehow been chosen for the job. Are you ready to put his competence to the test?

2 ოქტ. 2026: You always were a kidder, Steve
ავტორი alexbevi

Harvester screenshot

The ScummVM Team is pleased to announce that Harvester is ready for public testing!

You wake up in the small Texas farming town of Harvest. Who are you? How did you get here? Why does it seem to be the 1950s? What’s the Order of the Harvest Moon?

Harvester is an adventure/horror game, full of quirky characters, campy FMV cutscenes, B-list acting, real-time combat sequences and all the pixel-hunting goodness the genre is known for. Engage with the citizens of Harvest and uncover the town’s secrets as you attempt to gain access to the Lodge to uncover the truth.

For this testing period, ScummVM supports the English, French and European versions. Once you’ve obtained a supported version, see the wiki for guidance on extracting the necessary data files.

Harvester depicts scenes of graphic violence, sex and gore, and may not be everyone’s cup of tea. If you’re not put off by this and want to help us test the games, start by grabbing a daily build and get playing! Don’t forget to read through our testing guidelines, and please take some screenshots along the way.

1 ოქტ. 2026: Fool me Once, Shame on You...
ავტორი moralrecordings

The Fool's Errand screenshot

The ScummVM Team is pleased to announce that The Fool's Errand is ready for public testing!

The Fool's Errand is a critically-acclaimed narrative puzzle game based on characters and arcana from the tarot. Help the Fool as he uncovers the lost fourteen treasures of the world, averts all-out war between the four kingdoms, and defies the wrath of the evil High Priestess. Each puzzle solved reveals a new piece of the story, and builds to an overarching metapuzzle that ties all of the threads together.

For this testing period, ScummVM supports the original Macintosh edition of the game - the ports for DOS, Amiga and Atari use a different engine and are not covered by this announcement. All known versions of the Macintosh edition should be supported and completable. But there's an old saying that a reverse engineer who hires themselves as a beta tester has a fool for a client, so don't take our word for it!

Help us test the games by grabbing a daily build. Read through our testing guidelines. And please take some screenshots along the way. The wiki page for the game explains which files are needed and how to extract them.

If you encounter any unexpected treachery, such as game-breaking bugs or a revision of the game which does not open in ScummVM, please report it on our issue tracker following our bug submission guidelines.